In the midst of a stressful run, it can be easy to forget how to properly utilize each button.įor example, the longer you hold the jump button the farther Meat Boy will leap. Another familiar sight centers around Dark Worlds and Warp Zones, which offer an even greater challenge for die-hard Super Meat Boy enthusiasts.ĭespite the simple sound of a 2-button setup, each button requires a high degree of strategy. In a nice callback to the original, every time you run through a stage in Super Meat Boy Forever, you coat the surfaces you slide on in red (or pink if you prefer to play as Bandage Girl). What’s more, the game offers enough newness within its familiar setup to keep things fresh and interesting. Those who’ve had the ability to test the game at events like PAX West and PSX tout Super Meat Boy Forever as being just as challenging as the original. This may lead you to believe the sequel is easier than its mind-numbingly difficult predecessor, but this couldn’t be farther from the truth. Additionally, the titular Meat Boy runs through the stage automatically. In Super Meat Boy Forever, everything has been stripped down to a 2-button setup. The key difference that sets them apart resides in the game’s controls. Right off the bat, you’ll notice a lot of similarities between Super Meat Boy and Super Meat Boy Forever. While co-creator and character designer of Super Meat Boy, Edmund McMillen, won’t be returning to work on Super Meat Boy Forever, the game has been left in the capable hands of McMillen’s former partner, Tommy Refenes. Super Meat Boy Forever is the long-awaited sequel to the original Super Meat Boy which released back in 2010.
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